Unlike the natural basalt formations of the coast, the colossal Benserib Massif is a geological marvel raised by divine will and arcane mastery. Guided by the visions of the pious Telvanni noblewoman Suamle Hleran—who miraculously drew the sacred Aqua Azurae from barren rock—she and her husband, Lord Otheri of Port Uvirith, forged a sacred partnership with the Palm of Zehr, an ancient sect of Telvanni geomancers. Together, they pulled the mountain from the coastal bedrock as a monument to the Daedric Prince Azura. Over the centuries, the early Merchant-Venturers meticulously hollowed out the peak to house the sprawling, labyrinthine capital of the League Maritime, though its deepest, darkest waterworks remain a sacred site of pilgrimage and testing for the mysteries of the Goddess of Dusk and Dawn.
The Sacred Edifice of Mount Benserib (from a Pocket Guide to Port Uvirith)
Cast thine Eyes upward to the looming Majesty of Mount Benserib, the colossal, hollowed-out Mountain wherein the Capital of the League is securely housed. This Breathtaking Heresy of Architecture was not merely built, but raised by the Palm of Zehr, a cloisters of geomancers in sacred Partnership with the original Telvanni Merchant-Venturers, and sealed by a solemn Pact with the Daedrick Prince Azura Herself. Its vast Interior is a miraculous Synthesis. It houses the League Maritime, a marvel constructed from raw, imported materials of ancient Ayleid ruins in Cyrodiil, are straightly choked and sustained by massive, autonomous Telvanni Bore-Roots. Maintained by a Legion of devoted Hydro-Thaumaturgists and municipal Alchemists, this subterranean Labyrinth holds within its stony Embrace such structural and magical Secrets as are seen nowhere else in the whole of the World.